Hierarchy

  • MovementState

Constructors

Properties

_currjumptime: number
_isJumping: boolean
_jumpCount: number
airJumps: number
airMoveMult: number
heading: number
jumpForce: number
jumpImpulse: number
jumpTime: number
jumping: boolean
maxSpeed: number
moveForce: number
responsiveness: number
running: boolean
runningFriction: number
standingFriction: number

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