Hierarchy

  • TerrainMesher

Properties

_defaultMaterial: StandardMaterial
allTerrainMaterials: StandardMaterial[]
disposeChunk: ((chunk) => void)

Type declaration

    • (chunk): void
    • Parameters

      • chunk: any

      Returns void

initChunk: ((chunk) => void)

Type declaration

    • (chunk): void
    • Parameters

      • chunk: any

      Returns void

meshChunk: ((chunk, ignoreMaterials?) => void)

Type declaration

    • (chunk, ignoreMaterials?): void
    • meshing entry point and high-level flow

      Parameters

      • chunk: Chunk
      • ignoreMaterials: boolean = false

      Returns void

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